You can only enter power-of-two values, such as 128 and 256. Pixel lighting is calculated at every screen pixel. Pixel size depends on your screen resolution. The size of the render texture in pixels The smallest unit in a computer image.
The dimensionality (type) of the render texture. The Render Texture inspector displays the current contents of Render Texture in realtime and can be an invaluable debugging tool for effects that use render textures. The Render Texture Inspector is almost identical to the Texture Inspector More info See in Glossary is similar to the Texture Inspector. The Render Texture inspector A Unity window that displays information about the currently selected GameObject, asset or project settings, allowing you to inspect and edit the values. More info See in Glossary just like a regular Texture. Then you can use the Render Texture in a Material An asset that defines how a surface should be rendered. The output is either drawn to the screen or captured as a texture. To use a Render Texture, create a new Render Texture using Assets > Create > Render Texture and assign it to Target Texture in your Camera A component which creates an image of a particular viewpoint in your scene. More info See in Glossary that Unity creates and updates at run time. Textures are often applied to the surface of a mesh to give it visual detail.
A Render Texture is a type of Texture An image used when rendering a GameObject, Sprite, or UI element.